This article walks you through the process of adding objects in the Project View of ControlSpace Designer.
Relevant Product(s)
- ControlSpace Designer
Table of Contents
Procedure
Building a project file
The first step in creating a ControlSpace system design file is to specify the hardware components intend for use in the project. In ControlSpace Designer software this is accomplished by launching the program and adding new devices from the Device List into the Project View. The Project View is a workspace that allows the graphical layout of the system design. The Device List holds the following hardware devices that can be part of the complete system: Sound Processors, PowerMatch Amplifiers, PowerShare Amplifiers, Dante Endpoints, Control Centers, Devices and Discontinued products. The Devices category represents virtual system components to complete the Project View with sound sources, generic amplifiers, network switches, loudspeakers, etc. Notice that these Devices have only a graphical function. Once the devices have been added in the Project View, the virtual wiring between the devices can be added to create a virtual representation of the complete sound system. With the exception of the CC-16, the wiring(s) between devices only provides the visual representation of the total system, but this is not critical for the proper functioning of the system. The connections between the CC-16 and DSP processor(s) is required for the physical devices to operate together.
Example
In the following example, an ESP-880AD sound processor and CC-64 and CC-16 zone controllers are part of the design. Although you can add other Devices, such as microphones and loudspeakers, they are for reference only and do not perform any function in ControlSpace Designer software.
Dragging and dropping devices into Project view.Project Files
Each system design is stored in a file with a .csp file extension. This file contains configuration information, settings, and control functions for all ControlSpace sound processors, PowerMatch and PowerShare amplifiers. In addition to creating new files, there are several methods to retrieve files and settings stored within the hardware devices.
Project Network Properties
Before configuring the virtual devices in the project, first the Project Network Properties must be set correctly. The Project Network Properties control panel is accessed by clicking on the Tools menu and selecting Set Project Network Properties. All of the devices in a project must exist within the same IP subnet so they are able to communicate over IP. To facilitate this, the Project Network Properties control panel is used to assign a base IP Address, Subnet Mask, and Gateway Address to the entire project. Every device added to the project will use these same IP settings. The Properties control panel of each device is used to configure the final portion of each device’s IP Address. The Project Network Properties can also be viewed/changed in Hardware Manager within the System menu.